AI Insights · Timothy · July 2022
Top 5 Gacha Games Performance in Kenya: Q2 2022
Explore the performance of the top 5 gacha games in Kenya during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw notable performance trends among the top 5 gacha games in Kenya. Here’s a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
8 Ball Pool™ by Miniclip.com showed a steady increase in weekly revenue, peaking at approximately $538 in the week of June 20. Weekly downloads experienced fluctuations, starting at around 5.5K at the end of March and ending at 4.6K by the end of June. Active users remained consistently high, averaging around 63K to 65K throughout the quarter.
Asphalt 8: Airborne from Gameloft had a varied performance. Weekly revenue hit a low of $36 in mid-June but rebounded to $97 by the end of the month. Downloads saw a dip to 2.9K in mid-May but recovered to 5.2K by the end of June. Active users decreased from around 18.2K in early April to 12.5K in mid-June, before rising again to 15.4K by the end of the quarter.
eFootball™ 2024 by KONAMI experienced a significant drop in weekly revenue from $3.9K at the end of March to around $641 by the end of June. Downloads followed a similar trend, decreasing from 5.1K in early April to just over 1.5K by the end of June. Active users also saw a decline, from around 137K at the start of the quarter to approximately 102K by mid-June, before a slight recovery to 132K by the end of the quarter.
Need for Speed No Limits by Electronic Arts showed modest revenue gains, peaking at $198 in mid-June. Downloads saw a drop from 5.3K in early April to 1.9K by mid-May, with a recovery to 3.8K by the end of June. Active users followed a similar pattern, starting at around 24K at the beginning of April and ending at 19.5K by the end of June.
Lastly, eFootball™ CHAMPION SQUADS also by KONAMI, had no reported revenue for the quarter. Downloads surged to 12.8K in the week of May 30 before stabilizing around 4K by the end of June. Active users saw a significant increase from 4.4K in late May to 12.7K by the end of the month, eventually settling at around 6.6K by the end of June.
For more detailed insights, visit Sensor Tower.